Thursday 13 September 2012

Android AudioEffect


public class AudioEffectDemo extends Activity {
    private static final String TAG = "AudioFxDemo";

    private static final float VISUALIZER_HEIGHT_DIP = 50f;

    private MediaPlayer mMediaPlayer;
    private Visualizer mVisualizer;
    private Equalizer mEqualizer;

    private LinearLayout mLinearLayout;
    private VisualizerView mVisualizerView;
    private TextView mStatusTextView;

    @Override
    public void onCreate(Bundle icicle) {
        super.onCreate(icicle);

        setVolumeControlStream(AudioManager.STREAM_MUSIC);

        mStatusTextView = new TextView(this);

        mLinearLayout = new LinearLayout(this);
        mLinearLayout.setOrientation(LinearLayout.VERTICAL);
        mLinearLayout.addView(mStatusTextView);

        setContentView(mLinearLayout);

        // Create the MediaPlayer
        mMediaPlayer = MediaPlayer.create(this, R.raw.test_cbr);
        Log.d(TAG, "MediaPlayer audio session ID: " + mMediaPlayer.getAudioSessionId());

        setupVisualizerFxAndUI();
        setupEqualizerFxAndUI();

        // Make sure the visualizer is enabled only when you actually want to receive data, and
        // when it makes sense to receive data.
        mVisualizer.setEnabled(true);

        // When the stream ends, we don't need to collect any more data. We don't do this in
        // setupVisualizerFxAndUI because we likely want to have more, non-Visualizer related code
        // in this callback.
        mMediaPlayer.setOnCompletionListener(new MediaPlayer.OnCompletionListener() {
            public void onCompletion(MediaPlayer mediaPlayer) {
                mVisualizer.setEnabled(false);
            }
        });

        mMediaPlayer.start();
        mStatusTextView.setText("Playing audio...");
    }

    private void setupEqualizerFxAndUI() {
        // Create the Equalizer object (an AudioEffect subclass) and attach it to our media player,
        // with a default priority (0).
        mEqualizer = new Equalizer(0, mMediaPlayer.getAudioSessionId());
        mEqualizer.setEnabled(true);

        TextView eqTextView = new TextView(this);
        eqTextView.setText("Equalizer:");
        mLinearLayout.addView(eqTextView);

        short bands = mEqualizer.getNumberOfBands();

        final short minEQLevel = mEqualizer.getBandLevelRange()[0];
        final short maxEQLevel = mEqualizer.getBandLevelRange()[1];

        for (short i = 0; i < bands; i++) {
            final short band = i;

            TextView freqTextView = new TextView(this);
            freqTextView.setLayoutParams(new ViewGroup.LayoutParams(
                    ViewGroup.LayoutParams.FILL_PARENT,
                    ViewGroup.LayoutParams.WRAP_CONTENT));
            freqTextView.setGravity(Gravity.CENTER_HORIZONTAL);
            freqTextView.setText((mEqualizer.getCenterFreq(band) / 1000) + " Hz");
            mLinearLayout.addView(freqTextView);

            LinearLayout row = new LinearLayout(this);
            row.setOrientation(LinearLayout.HORIZONTAL);

            TextView minDbTextView = new TextView(this);
            minDbTextView.setLayoutParams(new ViewGroup.LayoutParams(
                    ViewGroup.LayoutParams.WRAP_CONTENT,
                    ViewGroup.LayoutParams.WRAP_CONTENT));
            minDbTextView.setText((minEQLevel / 100) + " dB");

            TextView maxDbTextView = new TextView(this);
            maxDbTextView.setLayoutParams(new ViewGroup.LayoutParams(
                    ViewGroup.LayoutParams.WRAP_CONTENT,
                    ViewGroup.LayoutParams.WRAP_CONTENT));
            maxDbTextView.setText((maxEQLevel / 100) + " dB");

            LinearLayout.LayoutParams layoutParams = new LinearLayout.LayoutParams(
                    ViewGroup.LayoutParams.FILL_PARENT,
                    ViewGroup.LayoutParams.WRAP_CONTENT);
            layoutParams.weight = 1;
            SeekBar bar = new SeekBar(this);
            bar.setLayoutParams(layoutParams);
            bar.setMax(maxEQLevel - minEQLevel);
            bar.setProgress(mEqualizer.getBandLevel(band));

            bar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
                public void onProgressChanged(SeekBar seekBar, int progress,
                        boolean fromUser) {
                    mEqualizer.setBandLevel(band, (short) (progress + minEQLevel));
                }

                public void onStartTrackingTouch(SeekBar seekBar) {}
                public void onStopTrackingTouch(SeekBar seekBar) {}
            });

            row.addView(minDbTextView);
            row.addView(bar);
            row.addView(maxDbTextView);

            mLinearLayout.addView(row);
        }
    }

    private void setupVisualizerFxAndUI() {
        // Create a VisualizerView (defined below), which will render the simplified audio
        // wave form to a Canvas.
        mVisualizerView = new VisualizerView(this);
        mVisualizerView.setLayoutParams(new ViewGroup.LayoutParams(
                ViewGroup.LayoutParams.FILL_PARENT,
                (int)(VISUALIZER_HEIGHT_DIP * getResources().getDisplayMetrics().density)));
        mLinearLayout.addView(mVisualizerView);

        // Create the Visualizer object and attach it to our media player.
        mVisualizer = new Visualizer(mMediaPlayer.getAudioSessionId());
        mVisualizer.setCaptureSize(Visualizer.getCaptureSizeRange()[1]);
        mVisualizer.setDataCaptureListener(new Visualizer.OnDataCaptureListener() {
            public void onWaveFormDataCapture(Visualizer visualizer, byte[] bytes,
                    int samplingRate) {
                mVisualizerView.updateVisualizer(bytes);
            }

            public void onFftDataCapture(Visualizer visualizer, byte[] bytes, int samplingRate) {}
        }, Visualizer.getMaxCaptureRate() / 2, true, false);
    }

    @Override
    protected void onPause() {
        super.onPause();

        if (isFinishing() && mMediaPlayer != null) {
            mVisualizer.release();
            mEqualizer.release();
            mMediaPlayer.release();
            mMediaPlayer = null;
        }
    }
}

/**
 * A simple class that draws waveform data received from a
 * {@link Visualizer.OnDataCaptureListener#onWaveFormDataCapture }
 */
class VisualizerView extends View {
    private byte[] mBytes;
    private float[] mPoints;
    private Rect mRect = new Rect();

    private Paint mForePaint = new Paint();

    public VisualizerView(Context context) {
        super(context);
        init();
    }

    private void init() {
        mBytes = null;

        mForePaint.setStrokeWidth(1f);
        mForePaint.setAntiAlias(true);
        mForePaint.setColor(Color.rgb(0, 128, 255));
    }

    public void updateVisualizer(byte[] bytes) {
        mBytes = bytes;
        invalidate();
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        if (mBytes == null) {
            return;
        }

        if (mPoints == null || mPoints.length < mBytes.length * 4) {
            mPoints = new float[mBytes.length * 4];
        }

        mRect.set(0, 0, getWidth(), getHeight());

        for (int i = 0; i < mBytes.length - 1; i++) {
            mPoints[i * 4] = mRect.width() * i / (mBytes.length - 1);
            mPoints[i * 4 + 1] = mRect.height() / 2
                    + ((byte) (mBytes[i] + 128)) * (mRect.height() / 2) / 128;
            mPoints[i * 4 + 2] = mRect.width() * (i + 1) / (mBytes.length - 1);
            mPoints[i * 4 + 3] = mRect.height() / 2
                    + ((byte) (mBytes[i + 1] + 128)) * (mRect.height() / 2) / 128;
        }

        canvas.drawLines(mPoints, mForePaint);
    }

Android signature using Canvas

Signature which is used in many cases such as proof of delivery, inspection forms,to purchase new sim card.Here is sample program that how to make signature using canvas. 
And you can save this signature as png.


    public signature(Context context, AttributeSet attrs)
        {
            super(context, attrs);
            paint.setAntiAlias(true);
            paint.setColor(Color.BLACK);
            paint.setStyle(Paint.Style.STROKE);
            paint.setStrokeJoin(Paint.Join.ROUND);
            paint.setStrokeWidth(STROKE_WIDTH);
        }

        @Override
        protected void onDraw(Canvas canvas)
        {
            canvas.drawPath(path, paint);
        }

        @Override
        public boolean onTouchEvent(MotionEvent event)
        {
            float eventX = event.getX();
            float eventY = event.getY();
            mGetSign.setEnabled(true);

            switch (event.getAction())
            {
            case MotionEvent.ACTION_DOWN:
                path.moveTo(eventX, eventY);
                lastTouchX = eventX;
                lastTouchY = eventY;
                return true;

            case MotionEvent.ACTION_MOVE:

            case MotionEvent.ACTION_UP:

                resetDirtyRect(eventX, eventY);
                int historySize = event.getHistorySize();
                for (int i = 0; i < historySize; i++)
                {
                    float historicalX = event.getHistoricalX(i);
                    float historicalY = event.getHistoricalY(i);
                    expandDirtyRect(historicalX, historicalY);
                    path.lineTo(historicalX, historicalY);
                }
                path.lineTo(eventX, eventY);
                break;

            default;
                return false;
            }

            invalidate((int) (dirtyRect.left - HALF_STROKE_WIDTH),
                    (int) (dirtyRect.top - HALF_STROKE_WIDTH),
                    (int) (dirtyRect.right + HALF_STROKE_WIDTH),
                    (int) (dirtyRect.bottom + HALF_STROKE_WIDTH));

            lastTouchX = eventX;
            lastTouchY = eventY;

            return true;
        }

    
        private void expandDirtyRect(float historicalX, float historicalY)
        {
            if (historicalX < dirtyRect.left)
            {
                dirtyRect.left = historicalX;
            }
            else if (historicalX > dirtyRect.right)
            {
                dirtyRect.right = historicalX;
            }

            if (historicalY < dirtyRect.top)
            {
                dirtyRect.top = historicalY;
            }
            else if (historicalY > dirtyRect.bottom)
            {
                dirtyRect.bottom = historicalY;
            }
        }

        private void resetDirtyRect(float eventX, float eventY)
        {
            dirtyRect.left = Math.min(lastTouchX, eventX);
            dirtyRect.right = Math.max(lastTouchX, eventX);
            dirtyRect.top = Math.min(lastTouchY, eventY);
            dirtyRect.bottom = Math.max(lastTouchY, eventY);
        }
    }
}

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